Apple Watch apps have been rough since the beginning: first they ran on the phone and were slow, now they ran natively and are slow, and they’ve always had a tough time convincing developers to get on board. Here’s Conrad Stoll‘s take (via Dave Verwer):
The best Apple Watch apps in my mind are the ones that include the most useful and frequently relevant complications. The watch face itself is the best piece of real estate on the watch. That’s park avenue. It’s what people will see all the time. The complications that inhabit it are the fastest way for users to launch your app. Having a great complication puts you in a prime position to have users interact frequently with your app while inherently giving them quick, timely updates at a glance. It’s an amazing feature for users, and the most rewarding should you get it right.
Federico Viticci, in response:
I don’t think that’s where Apple would like the Watch app ecosystem to be today, and it’s hard to argue against the greatness of complications when “full” apps are slow and barely usable. I also feel like I’m not too enthusiastic about Watch apps right now because (in addition to slowness) my most used iPhone apps don’t offer complications yet.
As an ardent Apple Watch user, I full agree that the app interface is bad. I don’t ever “go into” an Apple Watch app because by the time they’ve loaded, I’ve got gorilla arm syndrome. However, I disagree that the only great watch apps are Complications, because I find many apps are great as Glances. For instance, I don’t want a static icon of a “record button” taking up prime complication real estate, but I do want that function without going to my phone or Watch app drawer, and that’s why it’s a great glance. I’d make the same claim about controlling music and controlling my lights.
What makes a great Watch app is not always being a Complication, it’s that a great Complication often relates to time and therefore deserves to be on the watch face. Watch apps just need to be faster to be useful.